cropped photo of whisper secret, original from - http://wb-skinner.deviantart.com/art/The-Secret-75364257
"Colonies use a decentralised, self-organised systems of activity guided by swarm intelligenceto exploit food sources and environments that could not be available to any single insect acting alone.
There is now strong evidence suggesting that termites are really highly modified, social, wood-eating cockroaches... most cockroaches do not show social characteristics..."
- http://en.wikipedia.org/wiki/Termite
from http://sassy-shiznit.deviantart.com/art/honey-34967611
"In biology, a colony (from Latin colonia) refers to several individual organisms of the same species living closely together, usually for mutual benefit, such as stronger defences or the ability to attack bigger prey. Some insects (ants and honey bees, for example) live only in colonies." - Wikipedia at http://en.wikipedia.org/wiki/Colony_(biology)
from http://australianmuseum.net.au/Uploads/Images/10228/OP065_Leaf-cutter%20ants%20at%20w.jpg (ant colony optimization is based on "positive feedback" - http://en.wikipedia.org/wiki/Ant_colony_optimization )
photo from (Flickr all-rights-reserved) http://www.flickr.com/photos/tsienni/3039479585/
Craftsmanship's an "enduring, basic human impulse, the desire to do a job well for its own sake. - The Craftsman, by Richard Bennett, sociologist at NYU & London School of Economicshttp://www.utne.com/Spirituality/Crafting-a-New-World.aspx

Atelier of a printmaker/etcher --http://www.ifpda.org/content/node/2942
There is something inherently workshop-like that dwells on the web. -The Craftsman...collaborative production coops arise around projects a la Linux
underground railroad latern -- http://culturalniagara.com/images/lantern.jpg
Underground Railroad -- text --http://www.pbs.org/wgbh/aia/part4/4p2944.html
photo -- http://aaggblog.files.wordpress.com/2009/06/underground-railroad-3.jpg

google africa cellphone / from http://blog.lib.umn.edu/schne644/architecture/htdocs/blog/schne644/architecture/cellphoneAfrica.jpg
BRIC -- means more graphic, visual, visceral, music, dance to be translanguage
flickr search for capoeria: http://www.flickr.com/photos/beija-flor/3960713/sizes/o/
google kid reading graphic novel from http://illoz.com/group_articles_images/3404106999.jpg
from
http://extras.mnginteractive.com/live/media/site569/2008/0302/20080302_100633_030308_graphic_novel_page1.jpg"In economics, BRIC (typically rendered as "the BRICs" or "the BRIC countries") is an acronym that refers to the fast-growing developing economies of Brazil, Russia, India, and China." - wikipedia
by 2015, 1B PCs in BRIC (according to Wired) / "Together, China, India, Brazil and Russia will add 800 million new PCs by 2015" - Forrester, 2007
1B PCs by 2015 in Brazil, Russia, China and India (Wired, Jan 2010)
Four Square game play at http://www.flickr.com/photos/planetschwa/349903143/
Four Square: "With such little required equipment, almost no setup, and short rounds of play that can be ended at any time, it is a popular playground game."- Wikipedia

from http://www.blasttheory.co.uk/bt/work_cysmn.html
"A crucial feature of Blast Theory projects is the ability to extend user and audience affect outside the game - rather than delimiting our consciousness to the sterotypical and virtual, the gameplay pushes us to understand aspects of ourselves, our communities and social responsibility." - RealTime Magazine, Dec '03/Jan '04
Can You See Me Now? is a game that happens simultaneously online and on the streets. Players from anywhere in the world can play online in a virtual city against members of Blast Theory. Tracked by satellites, Blast Theory's runners appear online next to your player on a map of the city. On the streets, handheld computers showing the positions of online players guide the runners in tracking you down.
With up to 20 people playing online at a time, players can exchange tactics and send messages to Blast Theory. An audio stream from Blast Theory's walkie talkies allowed you to eavesdrop on your pursuers: getting lost, cold and out of breath on the streets of the city.
[Many evolved out of performance art projects]...live-action role-playing. In a LARP, each participant takes on the role of a character within the game, and the players interact with each other "in-character." Different LARPs have different rules governing interactions. For example, if two characters resort to combat with each other, the fight may be resolved with rock-paper-scissors, or by rolling dice. There's really no way to win at LARP -- the point is simply to advance the ongoing storyline of the game, although each character will have specific motivations and goals. There are likely LARPs going on today that incorporate GPS or mobile phone technology, making them true urban games.- How Stuff Works: Urban Games
"The fourth wall refers to the imaginary "wall" at the front of the stage in a proscenium theatre, through which the audience sees the action in the world of the play. - Wikipedia
photo from http://www.wideawakeinwonderland.com/2009/02/16/if-i-were-a-sculptor-but-then-again/
"But what’s the role of the *creator* who created the game of chess? Or an MMOG? Or basketball? Or Facebook?
Their role is to create a WORLD– a themed framework with a set of social morays and rules (that, oh by the way, can be broken) within which audiences can and will do whatever they want..." - Jim Banister
FEEDBACK --letter writing woman juxtaposed with Twitter
http://endoftext.files.wordpress.com/2008/12/woman-writing-letters-by-charles-dana-gibson.jpg
Scramble R E A C T I V E and you get...
CREATIVE
from http://www.apple.com/iphone/apps-for-everything/fun-and-games.html
photo from the blog http://callitspontaneous.wordpress.com/2008/03/06/think-of-the-future/
-- http://callitspontaneous.files.wordpress.com/2008/03/utrecht_student_housing.jpg
"We design physical, social games for public space" from http://whatsthehubbub.nl/wp-content/uploads/2009/12/couple-01-500x375.jpg
"We aimed to connect the residents through light-weight, casual play." - Hubbub
photo from the blog http://callitspontaneous.wordpress.com/2008/03/06/think-of-the-future/

from http://farm3.static.flickr.com/2328/2206816699_d6407538ee.jpg?v=0
http://www.flickr.com/photos/pong/2206816699/
static: "This month 8.9 billion videos were viewed on Youtube, so there is no question that the technology has percolated down to just about everyone, but the way that we package and deliver this content to viewers has not changed since 1958. Linear television programming does not work for a world of massively dispersed video creators." - Michael Rosenblum
graffiti on gaza wall, from http://justelite.net/http://justelite.net/wp-content/uploads/2006/08/graffiti_in_gaza03.jpg

from http://2.bp.blogspot.com/_AFCyHnWF0j8/SrsDfknaVXI/AAAAAAAAAss/CNnwaDPmBfU/s1600-h/videowall.jpg
"We have, in the past few decades, dessicated journalism. We have removed the art from it... [The video wall] is a kind of impressionism brought to video. Instead of getting one linear video story, we are going to deliver a pointillism of video... [-Michael Rosenblum via Ken Kobre] "The viewer should be bathed in the video and 'feel' the sense of Newark as a community, as well as seeing and hearing the multiple stories being told.... It is a tapestry of people and stories. ." - Michael Rosenblum

photo to use with World Without Oil ARG -- google world without humans -- from http://gothamist.com/attachments/jen/2007_11_nydecay.jpg (original post, http://gothamist.com/2007/11/25/postapocalypse.php)
"More than 1900 gamers from 40-plus countries collaboratively imagined their reactions to a simulated 8-month energy crisis through submissions via blogs, Flickr, YouTube, and podcasts. Participants virtually carpooled and bought bikes, moved out of transportation-poor suburbs, and started backyard gardens—and then reported corresponding changes in their real lives.” - via http://wwolives.wordpress.com/2008/12/31/wwo-immersive-authentic-engagement/
from http://www.futurehi.net/images/Bman2005_pleasuredome.jpg (from http://www.futurehi.net/archives/000741.html)

photo from http://tannermenard.archaichorizon.com/book-a-sleep-concert/
"Menard, who moved to New Orleans in July, used the Internet to ask ambient music composers around the world to produce a piece of sleep music for the nocturnal concert he was planning. He eventually received 96 somnolent samples from Brazil to Poland to Japan to New Zealand.
Menard said the samples include environmental recordings of water, slowed down gongs, a baby cooing, city noises, and other "dense, droney" sounds. He will mix and layer the samples DJ-style during the concert, hoping to create a "giant sleep mash-up"... - Nola.com article
The job of the artist is always to deepen the mystery. - Francis Bacon (from quotes page at http://www.artquotes.net/masters/bacon_quotes.htm)
Virtually any topic we don't yet know already HAS game elements: puzzles, challenges, thrill of discovery, mystery, novelty, surprise - Kathy Sierra
Superstruct PPT: http://en.oreilly.com/et2009/public/schedule/detail/6673
http://britton.disted.camosun.bc.ca/Duck_Into_Kaleidoscope.jpg



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